![]() Now choose the “Edit Constraints” option from the Fluid toolbar. Since these four layers will be dependent on one another, they really should be inside a Group of their own use command+G to do that. Hold shift while you click the four layers in the center of the artboard (the ones that make up the headline and call-to-action) to select all of them at once – if you need to click-through any Groups, hold command as well. Start by opening the Fluid toolbar with control+shift+T. Download the freebie, open it up in Sketch, and then use the keyboard shortcut command+option+3 to make the Layer List and Inspector interfaces disappear – we won’t need them today. sketch freebie by Dmitry Kustov, focusing on the desktop header section of the template. If you can’t quite wrap your head around the mobile-first approach to responsive design, then you’ll definitely want to check out our How to Rewire Your Brain for Mobile First UX video (below), which is a core aspect of our Master Mobile UX course.įor this tutorial we’ll be using a. Fluid isn’t a complete solution to responsive design in Sketch – you can’t add/remove content – however, the constraints do allow users to keep objects “aligned” or “pinned” when resizing artboards. JavaScript/Cocoa developers can make use of the Sketch Plugin Engine to extend and enhance the workflow of user interface designers using Sketch – one such extension is the Fluid Plugin, which brings an element of responsive design functionality to Sketch.įluid is very similar to Xcode’s “Auto Layout Constraints” feature, which helps those building “Universal Apps” (singular apps designed to work on both iPhone and iPad) design responsively. ![]() Some of Sketch App’s most impressive functionality is derived from the Sketch community of developers. BREAKING NEWS: If you’re a Sketch fan, Daniel has just released his first book for SitePoint. ![]()
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